Netmarble has officially opened pre-registration for RF Online: Next, the upcoming MMORPG that serves as the sequel to RF Online. The game will be available on both PC and mobile platforms, but pre-registration is currently limited to South Korea. According to its listing on the Apple Store, the expected release window is late March 2025. Players in South Korea can sign up through the Google Play Store, Apple Store, or the official website.
RF Online: Next retains core elements from its predecessor while introducing new gameplay systems. One of its main features is the Bio Suit system, which allows players to change between six different classes without resetting progression. The game also includes large-scale battles utilizing the Shingi system, where players can deploy summoning units and mounted combat vehicles. Additionally, aerial combat has been introduced, allowing for free movement in a sci-fi environment.
No details have been provided regarding a global release, and it is unclear whether the game will expand beyond South Korea at launch. Netmarble has not yet confirmed if RF Online: Next will follow the same business model as its predecessor. Further updates are expected as the release date approaches.
ROSE Online has received a new update that brings several changes to the game's user interface and core mechanics. The update includes improvements to the summon system, where summoned creatures now scale their movement speed based on the summoner's own speed. A new summon control interface has been introduced, allowing players to manage their summons more efficiently. Additionally, wandering monster spawns have been adjusted, with randomized spawn times and locations to provide a more dynamic experience for players engaging in farming activities.
The crafting system has also been updated to place greater emphasis on the crafter’s CON stat and material quality rather than solely relying on character level. This adjustment aims to provide more flexibility for lower-level crafters and improve success rates for those using higher-quality materials. The mail system has been reworked as well, allowing messages to be sent to any player regardless of their online status, while also incorporating ignore list functionality and message limits to manage inbox space.
Further UI improvements include an updated community window that now supports an interactive ignore list, a redesigned style change system for customization options, and an upgraded character preview that allows for better visibility of items and mounts. The clan window has also been refreshed with a resizable interface and improved sorting features, making it easier to manage members and update clan messages. These changes are part of an ongoing effort to refine ROSE Online’s interface and provide more streamlined gameplay mechanics.
Webzen has released the third update for MU Online’s Season 19-2, introducing the 6th Guardian, Leviathan, which players can obtain through Leviathan Seals. This update also includes an Artifact Rank Upgrade system, allowing artifacts to be further enhanced with additional options. The Skill Enhancement Tree of the Dark Lord has been adjusted with the addition of a new "Command" stat, and the 10th Mastery Weapon, Ancient Lightning, is now available for players.
Alongside these updates, various in-game events are now active, providing temporary adjustments such as increased drop rates, enhancement benefits, and a stat reset event. Certain event maps have also been modified, offering different progression opportunities for players during the event period. These events are scheduled to run for a limited time, and players can participate to obtain specific in-game items and rewards.
Webzen continues to introduce content updates and in-game events to maintain engagement in MU Online. Players interested in the details of the latest update, including event schedules and participation requirements, can visit Webzen’s official website for more information.
The online third-person shooter Defiance is being revived after its shutdown in 2021. Originally released in 2013 as a tie-in to the Syfy television series of the same name, the game was developed by Trion Worlds and later transitioned to a free-to-play model. In 2018, Defiance 2050, a reworked version, was launched but was also discontinued alongside the original game. The rights to Defiance were later acquired by Gamigo, and now Fawkes, a company focused on reviving older online games, has announced plans to bring it back.
Fawkes has secured the worldwide development and publishing rights for both Defiance and Defiance 2050 across all platforms. The company plans to relaunch the original Defiance on PC in April 2025, with an emphasis on maintaining elements that were well-received while making adjustments based on community feedback. The game will initially return with a streamlined version, allowing players to revisit familiar mechanics and features before any significant updates are introduced. Fawkes has also stated that if the PC relaunch is successful, they will consider bringing the game back to consoles.
The announcement aligns with Fawkes’ broader efforts to restore older online games, as seen with its work on Shaiya and Last Chaos. The company has invited former and new players to join its official Discord channel for updates and discussions about the relaunch. While no additional details have been provided regarding long-term content plans, Fawkes has expressed interest in shaping future updates based on player feedback.
The gaming industry continues to expand with a variety of new releases scheduled from March 6 to 11. These titles cover multiple genres, including role-playing games, platformers, cooperative experiences, and simulation-based gameplay. Below is an overview of the upcoming releases.
March 6 Releases
Suikoden 1 & 2 HD Remaster: Gate Rune and Dunan Unification Wars will be available on PC, Switch, PS5, and Xbox One. This remaster brings updated visuals, improved animations, and new quality-of-life features such as auto-save and battle fast forward.
MainFrames launches on Switch and PC. It is a platformer that integrates gameplay elements within a simulated desktop interface.
Ever 17 - The Out of Infinity arrives on Switch, PC, and PS4. This visual novel features a branching narrative where player choices determine multiple possible outcomes.
Never 7: The End of Infinity will be available on Switch, PC, and PS4. Another visual novel that follows a decision-based structure, originally released in Japan over two decades ago.
Parallel Experiment releases on iOS, Android, and PC. It is a cooperative puzzle game where two players must work together to complete challenges.
Split Fiction launches on PC, PS5, and Xbox Series X/S. This is a cooperative action-adventure game.
FragPunk arrives on PC, PlayStation, and Xbox. It is a 5v5 first-person shooter with tactical gameplay and additional mechanics that differentiate it from other titles in the genre.
Hordes of Hunger will be available on PC. This is a roguelite arena slasher that involves continuous battles against enemy waves.
Do No Harm launches on PC. A simulation game where players take on the role of a doctor, diagnosing and treating patients with an emphasis on unconventional medical procedures.
Dragonkin: The Banished releases on PC, PlayStation, and Xbox. This action RPG is set in a world where players engage in combat against creatures affected by dragon-related corruption.
March 7 Releases
Sugardew Island - Your Cozy Farm Shop launches on PS5, Switch, and PC. It is a farming and shop management simulator.
Lost Lullabies: The Orphanage Chronicles arrives on PC. This cooperative horror game is set in the 1980s.
March 10 Releases
Beyond the Ice Palace 2 will be available on PC, PlayStation, and Xbox. It is a 2D action platformer that includes hidden areas and puzzle-solving mechanics.
CraftCraft: Fantasy Merchant Simulator launches on PC. This is an RPG merchant simulator where players engage in crafting and selling goods.
March 11 Releases
Rise of the Ronin releases on PC. This open-world RPG is set during the Bakumatsu period, where players navigate through a changing political landscape by aligning with different factions.
Wanderstop arrives on PC and PS5. A narrative-driven game centered around themes of transition and tea-making.
These releases provide a range of gameplay experiences across different platforms, contributing to the growing catalog of available titles in 2024.
Valve’s digital distribution platform, Steam, has reached a new peak with over 40 million concurrent users. According to data from Valve and SteamDB, the platform recorded approximately 40.27 million users online at the same time, surpassing its previous record of 39 million set in December. This marks a significant increase compared to a decade ago when the platform had around 8.9 million concurrent users.
The growth in concurrent users reflects the ongoing expansion of PC gaming. Based on past trends, estimates suggest that Steam’s active monthly users may now exceed 221 million. Valve previously reported 132 million monthly active users in 2021, with a peak concurrent record of 27.4 million at the time. The increase in users aligns with broader industry trends, where digital distribution platforms continue to serve as primary access points for games.
Steam’s growth also highlights Valve’s position in the gaming industry despite its relatively small workforce compared to other major publishers. The platform remains a central hub for PC gaming, supporting a wide range of titles and services. As digital storefronts remain competitive, Steam continues to maintain its presence as a widely used platform for game distribution and online engagement.
The PlayStation 2, released on March 4, 2000, in Japan, has reached its 25th anniversary. As the successor to the original PlayStation, the console introduced a wide range of technical improvements and an extensive game library, contributing to its strong market presence. With over 160 million units sold worldwide, it remains the best-selling video game console to date. Its availability in North America and Europe later in 2000 further expanded its reach, solidifying its position in the industry.
Beyond its game catalog, the PlayStation 2 also functioned as a DVD player, which influenced its adoption in many households. At the time, standalone DVD players were often more expensive, making the console a practical option for consumers. This feature, along with continued software support, extended the system’s relevance for years. The console remained in production until 2013, maintaining a presence in the market long after the release of its successor.
The PlayStation 2’s impact is reflected in the variety of games released for it, spanning multiple genres and catering to different audiences. Many franchises that began or expanded on the platform continued in later generations, contributing to its long-term recognition. As the console reaches this milestone, it remains a reference point in discussions about game development and hardware design.
Tales of Pirates is a tab-targeting MMORPG with a pirate theme that was originally released on March 15, 2007. The game featured a bright and colorful art style with comical characters and creatures. Players could choose from four unique characters, each with their own classes and abilities, and customize their appearance and equipment. Progression was based on leveling up through battles and quests, with experience points gained by defeating monsters and completing tasks. The game also included a mentor system where veteran players could assist newcomers in exchange for rewards.
Features and Gameplay
One of the notable features of Tales of Pirates was its ship system. Players could acquire and customize their own ships, which were used for exploration, naval battles, and transportation. Ships allowed players to engage in combat at sea and provided access to different locations without relying on teleportation. The game also included various mazes, dungeons, and quests that players could complete to earn rewards and strengthen their characters.
Development and Closure
Tales of Pirates was developed by MOLI and published by IGG, a company known for online and mobile games. The game was shut down on February 29, 2016, along with several other IGG titles as the company shifted its focus toward mobile gaming. No official statement was given regarding the closure, but declining player numbers and server maintenance costs were likely contributing factors. Since then, the game has only been available through private servers, which continue to provide updates and new content for those who still play.
Reception and Popularity
The game received mixed reception during its official run. While some players appreciated its ship system, mentor program, and character customization, others noted issues with balance, outdated mechanics, and the game's reliance on grinding for progression. Its peak popularity was in 2007 when pirate-themed media was widely recognized, influenced by the success of the Pirates of the Caribbean film franchise. Over time, its player base declined, leading to its eventual shutdown.
Current State of the Game
As of 2025, Tales of Pirates no longer has an official server, but private servers are still operational. Some of these servers continue to introduce new content, such as the 2022 Frozen Relic Expansion, Part 3 - Aurora update in Pirate King Online, which added new mazes, bosses, and rewards. Additionally, an unofficial mobile version exists, offering a similar experience on handheld devices. Although the original game is no longer available through official channels, these private servers remain the only way to access Tales of Pirates today.
The developers of Closers have released a new developer letter outlining several updates planned for 2025. One of the key updates is Break Challenge Season 2, which is scheduled to launch on April 2. This season introduces adjustments by separating farming and challenge content to reduce fatigue while also refining the Trigger system. The probability of obtaining Triggers with specific options has been increased, and new hybrid character support options have been added. Additional customization features, such as new name tags, visual frames, and effect customization, will also be available.
Several system improvements are also planned. The Option System is being restructured to improve usability by integrating it into the Post-Processing System and reorganizing options into clearer categories. The Black Market is receiving adjustments, including an expansion of the price limit range from 50% to 70% of the average price and reduced access restrictions for new characters. A new Memorial Quest featuring Luna will be introduced on April 16, providing additional character backstory and new costumes. The Party Info UI is being updated to improve clarity, and the Pet Stamina system is being removed to allow pets to be used without limitations.
Further changes include an adjustment to Combat Power calculations, which will no longer factor in Skill Cooldown stats in towns to prevent inconsistencies. The Mutant Manifestation Body Manipulation system is also being revised with the addition of an Auto Manipulation function and a new point system. These updates are expected to be implemented throughout April, with the developers continuing to refine the game’s systems and mechanics in future updates.
DK Online has released a new update, bringing content changes, event rotations, and system adjustments. The season server has been updated with the opening of the Labyrinth of Dream area, which includes new quests and achievements. Additionally, siege mechanics have been introduced, with a new NPC placed in major cities to facilitate participation.
Alongside these changes, new events have been introduced while previous ones have concluded. The monthly attendance check has been updated, and new transformation cards are now available in the in-game shop. A Monster Hunting Contest has been added, allowing players to access a limited-time dungeon and craft event-related items. A new NPC in Redisse city offers buffs in exchange for in-game currency.
The update also includes various bug fixes, addressing issues related to level requirements and item functionality. Some adjustments have been made to ensure that in-game rewards function as intended. As with previous updates, the development team notes that changes may occur without prior notice.
Kakao Games has released its financial results for the fourth quarter of 2024, reporting a revenue of 160.1 billion KRW, reflecting a 21.4% year-over-year decline and a 17.4% decrease from the previous quarter. The decline is attributed to the absence of new game releases and the continued decrease in revenue from older titles. Mobile game sales dropped 30.4% year-over-year and 13.8% quarter-over-quarter, while PC game revenue increased 57.3% year-over-year but declined 39.6% from the previous quarter due to fewer major updates. Other revenue sources, including non-game businesses, also recorded a decline.
The company reduced its operating expenses by 11.7% year-over-year and 11.6% quarter-over-quarter, primarily by optimizing labor costs and adjusting marketing expenditures. Despite these cost reductions, Kakao Games posted an operating loss of 6.3 billion KRW and a net loss of 102.3 billion KRW, influenced by asset impairments at the end of the year. The company’s financial position reflects ongoing challenges in maintaining stable revenue as it navigates a period without major new releases.
Looking ahead, Kakao Games has outlined several upcoming releases planned for 2025 and early 2026, including Project Q (MMORPG), Goddess Order (Action RPG), and ArcheAge Chronicle (Online RPG) across various platforms. These titles may contribute to future revenue growth, but the company’s financial performance will likely depend on the reception of these releases and its ability to manage costs effectively.
Vindictus has introduced a new update that includes an extra raid, new equipment, and system adjustments. The new raid, Glutton’s Banquet, allows up to four players at level 120 to participate in a battle against Gorbas, a newly added boss in the Dimensional Rift region. Players can attempt this raid once per day, and the encounter features no additional damage or attack surplus caps. The update also brings new crafting materials and item drops, which can be used for equipment upgrades and advancements.
The update introduces Superior Uaithne Weapons and Uaithne Mail, which provide new stat options for higher-level players. Additional materials, including Uaithne Fragments and Crystals, are required for crafting and enhancing these items. The update also includes The Cursed Belt, which can be crafted using materials obtained from the new raid. Several new crafting recipes for outfits have also been added, allowing players to modify the appearance of certain armor sets.
Alongside these additions, the update features system adjustments and fixes. A new Suffix Rank 4 Enchant Scroll is now available as a drop from the False Confession raid, providing additional customization for accessories. The Battle Circuit list has been updated to include Glutton’s Banquet, replacing certain previous entries. Various bug fixes and performance adjustments have also been implemented to improve overall gameplay stability.
Digimon Super Rumble continues to receive regular updates, with new content and adjustments being introduced almost every month. The game is an online RPG based on the Digimon franchise, featuring turn-based combat and a storyline that follows the adventures of DigiDestined and their partner Digimon. Players engage in battles, complete quests, and participate in events while progressing through the game’s narrative. Since its release, the game has undergone multiple improvements, including graphical enhancements and system updates.
Core Features and Gameplay Mechanics
Digimon Super Rumble includes features such as a turn-based battle system, various Digimon evolutions, and mission-based progression. Players can train and evolve their Digimon, take on different quests, and engage in battle mechanics that emphasize strategy. The game also introduces seasonal events and limited-time content, providing new challenges and rewards. Updates have introduced additional Digimon, new areas to explore, and various quality-of-life changes aimed at refining gameplay mechanics and performance.
History and Transition to Unreal Engine 5
Since its launch, Digimon Super Rumble has undergone notable changes, including a transition from Unreal Engine 4 to Unreal Engine 5. This shift was intended to improve graphics and overall performance. The game has consistently received content updates, such as new story chapters, additional Digimon, and various gameplay adjustments. Over time, the developers have made refinements to character balance, skill mechanics, and user interface elements to address player feedback.
Player Reception and Ongoing Adjustments
The game has received a mixed reception, with players appreciating the steady stream of updates while also providing feedback on gameplay mechanics and balance. Some players have noted improvements following updates, while others have highlighted areas that still need adjustment. The move to Unreal Engine 5 brought graphical improvements, but it also came with performance challenges that required additional optimizations. Regular content updates have helped maintain interest among players, though reception varies depending on the changes introduced in each patch.
Future Updates and Continued Development
Digimon Super Rumble remains an actively updated title, with new content and adjustments being introduced nearly every month. The transition to Unreal Engine 5 marked a major change in the game’s development, and continued updates suggest ongoing support from the developers. As more features and improvements are added, the game continues to evolve, with future updates likely to introduce further refinements and content expansions.
Toram Online has introduced a new update featuring the final story mission for Chapter 14, titled "Fierce Battle with Mutant Lixis." This mission starts in Menabra Plains and takes players through new areas, "Lixaro Ghost Town: Entrance" and "Lixaro Ghost Town." These locations serve as the setting for the latest developments in the game’s storyline.
Alongside the story update, the game has added new recipes and skills across five skill trees. These additions provide more options for character progression and customization. The update also brings adjustments to improve gameplay, ensuring smoother experiences for players engaging with the new content.
Additionally, the update addresses certain technical issues, including a bug that caused NPCs to become unresponsive during RAID battles. Other minor fixes have also been implemented to enhance overall game stability. This update marks the conclusion of Chapter 14's narrative while introducing new gameplay elements and adjustments.
Aion Classic has introduced new Admiral weapons, expanding the Abyss equipment lineup with a focus on PvP attributes. Players can obtain these weapons by exchanging Abyss points and Mithril Medals or by converting highly enchanted Brigade General’s weapons into prototype weapons. The process involves acquiring Admiral’s Prototype Weapons through the War Effort Rewards NPC in Inggison or Gelkmaros, with shields also available for exchange under similar conditions.
In addition to the new equipment, several ongoing and ending events are shaping the game’s current cycle. The Shugo Marble Hunt event will continue until March 19th, and the Event Pass: Deathbringer II is set to conclude on March 1st. Meanwhile, the Choco Summoning event is coming to an end, with its NPCs and related items being removed. Players participating in these events will need to take note of their respective deadlines to make the most of the available rewards.
Additionally, lost quest NPCs have been restored near the entrance to the Wall of Lament, with Elyos players now able to interact with Pained Arbon and Asmodians with Suffering Arbon. These NPCs are expected to provide access to quests that were previously unavailable. With these updates, Aion Classic continues to adjust its in-game content and event structure to maintain engagement within its player base.
Angels Online has received the Cybertronica-Time Sync update, introducing new content and system adjustments. A new Chaos Instance Quest NPC, Past the Time Spirit, has been added to Rainbow Town, allowing players to engage in instance-related activities. Two new instance scenes, C-End Time in Aeternia and Jurassic in C-Dinosaur Arena, expand the available areas for exploration. Additionally, a new Angel Quest, Chaotic Space, provides access to the Chaos instance, where players can collect Dark-Shrouded Crystals to exchange for Treasure Lucky Bags, which contain various instance-related rewards, including time-limited special skill seals.
The update also includes a limited-time event running until March 13, featuring Party Angel as an event NPC in Angel Lyceum. Players below level 200 can claim a Renewal Box, while all participants can obtain items such as Angel Backpack, Enhanced Purple Potion, and Archangel’s Secret. Additionally, the event allows for equipment exchanges through Party Angel and provides increased EXP, coin rewards, and crafting speed bonuses when fulfilling production orders, defeating monsters, or farming resources. An event NPC, Angel Philae, has also been introduced, though further details on its role have not been specified.
Several adjustments and optimizations have been made alongside the content update. Quest hints for Race with Elves 2 and Race with Elves 4 have been refined, while monster spawn locations in Gebuer Vale and Sandy Heights have been adjusted. Descriptions for various spells and stances, including Spiritual Energy, Soul-Devouring Armor, Flaming Blade Rain, Sparrow, Owl, and Shadow Counterattack, have been modified. These changes aim to provide additional clarity and improve gameplay mechanics within the current system.
After a period without major updates, Lost Ark has released the Call of the Wildsoul update, introducing the new Wildsoul class. This Specialist class utilizes scrolls to harness the power of phantom beasts, allowing players to summon creatures or transform into one. The class features two forms: Bear Form, which focuses on melee combat, and Fox Form, which enhances agility and ranged attacks. Alongside this addition, the update includes adjustments to the Ark Passive system, refining progression mechanics and modifying the evolution, enlightenment, and engraving systems. To improve accessibility, some older content, such as Platinum Field and Challenge Guardian Raids, has been removed.
Several in-game events accompany the update, providing incentives for both new and returning players. The Mokoko Bootcamp event encourages experienced players to assist newcomers in raids, offering rewards in return. The Mokoko Challenge Express Event allows players to accelerate the progress of a designated character, helping them reach Item Level 1660. Additional events include the Event Guardian Raid, which provides daily challenges with rewards, and the South Kurzan Event Powerpass, enabling a character to be leveled instantly to 1585. The Advanced Honing Support Event also grants additional rewards for characters above Item Level 1620, further streamlining character growth.
New cosmetic options have been added, including launch skins for the Wildsoul class, the Pirate King outfit, and winter-themed stronghold structures. Adjustments to monster health values, enhancements to Hyper Awakening skills, and updates to the memory chamber aim to refine overall gameplay. The update seeks to provide new content while improving accessibility and progression for a wider range of players.
Blade and Soul is a martial arts-themed MMORPG developed by NCSoft, combining fast-paced action combat with a story influenced by Asian mythology. The game allows players to select from different classes and races, engaging in both PvE and PvP content, including dungeons, raids, and arena battles. Since its initial release, Blade and Soul has gone through multiple updates, expanding its content and refining its mechanics. With its unique combat system and character customization options, the game has maintained a presence in the MMORPG genre.
Gameplay and Features
Blade and Soul features a combat system that relies on timing, combos, and strategic ability usage. Players can choose from various classes, each with distinct abilities that cater to different playstyles. The game includes open-world exploration, PvE dungeons, large-scale raids, and competitive PvP arenas. Character customization allows players to modify facial features, body proportions, and attire. Additionally, the game incorporates a storyline-driven experience where players progress through quests and engage with different factions. Over time, updates have introduced new content, including additional classes, expanded regions, and quality-of-life improvements.
Development and History
Originally released in South Korea on June 30, 2012, Blade and Soul later launched in North America and Europe on January 19, 2016. Developed by NCSoft, the game was built using Unreal Engine 3, with later updates implementing improvements to visual fidelity and gameplay mechanics. Over the years, the game has transitioned through different monetization models, adopting a free-to-play system supported by microtransactions. The game has received several expansions and updates that introduced new story chapters, dungeons, and character classes, keeping the game active within its player base.
Player Reception and Monetization
Blade and Soul received a mixed response from players. It was initially noted for its fast-paced combat, story elements, and customization options. However, over time, concerns arose regarding the game's monetization model, particularly with the introduction of pay-to-win elements affecting PvP balance and progression. Some players expressed dissatisfaction with the game's grind-heavy mechanics, while others appreciated the continuous updates and new content. Despite fluctuations in player numbers, the game has continued to receive support from NCSoft, with updates maintaining the availability of new content.
Upcoming Blade and Soul NEO Remaster
A major update to the game is coming with Blade and Soul NEO, a remastered version set to launch on February 25, 2025, in North America and Europe. The remaster introduces visual enhancements, new gameplay features such as Infinite Windwalk, and adjustments to combat mechanics. Players will revisit the original storyline, interact with familiar characters, and continue developing their martial arts abilities. Pre-downloads for Blade and Soul NEO will be available on February 11 through the PURPLE launcher, and character creation will open on February 18, allowing players to reserve their names and customize their characters before the official launch.
Atlantica Online has introduced a new area in the Conquered Eremos region called the Ruined Sanctuary. This location features a lava-themed dungeon with two floors and requires players to be at least level 180 to enter, though level 200 is recommended. The dungeon can be accessed through a gate in the Conquered Eremos region or by teleportation. Within the Ruined Sanctuary, players will encounter new challenges, including a set of quests and various enemy encounters.
The update includes 28 main quests and six repeatable daily quests, all of which require level 200. These quests are provided by NPCs Nephris and Elia, who are located outside the Ruined Sanctuary Gate. Additionally, an exchange system has been implemented, where NPC Lumina offers rewards in exchange for specific materials. Players can obtain Dim and Faded Artifact Fragments by defeating monsters within the dungeon, which can be used to acquire items and enhancement materials.
The new dungeon introduces six new types of monsters and provides an opportunity for players to engage with additional content. The structure of the dungeon consists of the Ruined Sanctuary on the first floor and Ruined Sanctuary (Shadow) on the second floor. With the inclusion of new enemies, quests, and an item exchange system, the update expands the available activities for players in the game. Further updates may introduce additional content or adjustments related to the new area.
Digimon Super Rumble is set to receive its 2.58 update on February 13, 2025, introducing new Digimon evolutions, content adjustments, and system improvements. Beelzemon can now evolve into Beelzemon Blast Mode, and Hiyarimon has been added as a new Childhood 2 Digimon, obtainable from Hayamon with a certain probability. The update also brings changes to the Digipass system as Season 1 ends and Season 2 begins, introducing new reward adjustments. Additionally, the World Tree’s Protection system will temporarily enhance specific Digimon, and a new field boss, Deadmeramon, will replace Wangaegulmon in the Rotation Field Raid.
The update includes various system and shop changes, such as the addition of new items to the VIP and RANK Shops and an increase in the maximum stacking amount of RANK tokens. Adjustments have been made to chat filtering, and new achievements related to Digimon collection and costumes have been added. Several in-game events will also be introduced, including an attendance event, a login event, and Vmon’s Valentine’s Day event, where players can participate in a quest to help Vmon create chocolate and receive event rewards. Meanwhile, multiple ongoing events, such as the Lunar New Year Lucky Bag Event and Marsmon’s New Year’s Exercise Event, will conclude with this update.
The update also addresses various technical issues, including improvements to loading speed, chat window optimization, and fixes for overlapping megaphone chat and certain skill-related frame drops. Adjustments have been made to Digimon evolution scene visuals, camera movement, and field boss interactions to address reported issues. The developers have acknowledged community feedback and state that they will continue working on further improvements in future updates.
Granado Espada has released a new update featuring adjustments to faction management, a new scenario, and additional content. The Faction UI has been restructured by merging the Faction Information and Faction UI into a single interface, introducing new management features such as an application list and blacklist. The faction join request system has also been modified, removing requests from leader mailboxes and shifting management to the updated interface. Additional changes include improvements to the faction member list, such as fixing scrolling issues and adding sorting options.
A new scenario, "Dead End" Part 2, has been introduced, continuing the storyline for players who have completed "[Dead End] The Sleeping Butler." Upon entering the designated zone, eligible players will receive the quest and be able to obtain various in-game rewards. Alongside this, a new area called "Ailis, Underground Arena" has been added, which can be accessed after completing the "[Dead End] Arena Brawl" quest. This area has restrictions on warp and summon features. Additionally, the new Grade 39 weapon, "Enex Ethereal," has been added, with information about its recipe now available in the Info Center. Some material drops required for crafting the weapon will be introduced in a future update.
Several combat-related adjustments have been made, including a cooldown period before opposing faction combat status is removed when a squad member leaves the region. Duel request mechanics have been updated, allowing players waiting for a request to send one as well. Inventory and equipment windows now display buff values for accessory items. Additionally, players who accept a duel or forced attack will no longer be removed from squads, while those initiating the actions will still be removed. A limited-time event, "Lisa’s Plan for Chocolate Special Package," will be available for three weeks, offering various in-game items.